The Watermelon Room

To get to the Watermelon Room, you need to click the "Unstable Button" in the obby, in which the Narrator prompts you that the power supply is running messed up. He also tells you to stay still. You will get teleported to various rooms for brief periods before the narrator stops power to everything but the backup teleporter and starts talking again. At this point, the screen will gray out with a shaking message, reading "Everything is under control!" before teleporting you to the menu. At this point, follow the steps to enter the Serious Room, in which the door will be unlocked, despite the Narrator's claims. you can listen to the tape and read the cork board, but your main objective is to pget to the door farthest from the serious room. at that point, the Narrator can see you again (there are cameras in the room), and enter teleporter A. When you do so, it teleports you to Exit B3 but both doors in the corridor are locked. Once you get far enough from the backdoor, it will teleport you to the Radio Room. The Radio Room has a door that is locked. To unlock it, you must stay in the radio room for 30 minutes so you can open it. After, you get a corridor with 3 exits. Choose one of the exits and keep going that way until you get to a room. A mystery person says not to find secrets as it is not part of the game. It also says that the watermelon room is not real and is not being added to the real game. After the speech ends, you unlock the 4th ending.